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Latency
Description
Team size: 6
Engine used: Unity
Project duration: 8 weeks
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"Latency is a 2-player symmetrical RTS game played with a controller. The game is played in split-screen mode (on 2 screens), with 2 controllers. You control a colony of aliens, and your goal is to survive by defeating your opponent."
My tasks
I worked on this game mainly as the audio designer, My job was to create, find, edit and add sounds to the game. I also participated in the game's UI and brainstormed the enemies mechanics and designs
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Create sounds
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Edit and mix sounds
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Add sounds to the game
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Create basic UI elements
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Enemy classes discussions
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