top of page

Fin Leonard

Description

Team size: 8 

Engine used: Unreal Engine 5

Project duration: 4 weeks

​

"You are Léonard, a French fox on a mission to steal a tasty snack! Eat some berries to unleash your see-through vision, or throw bottles to distract guards. It is your choice on how to advance through the old fish hangar. Be careful! Those pesky dogs can smell you..."

My tasks

I was a level and technical designer on the game. My tasks were to create fun and useful mechanics as well as to map out the first part of the level. I was partially responsible for some AI mechanics for the enemies

  • Create X-Ray ability

  • Create sprinting ability

  • AI sense of smell and vision

  • Design the tutorial level

  • Added tutorial features (prompts)

bottom of page